![]() ![]() pkg file that can be installed on your jailbroken PS3.Ĭopy it over a USB pendrive, start the PS3 in jailbreak mode, go to “Install package files”, select your app, install and finally run it!Ī nice gray to red gradient screen will appear, press X to exit. This command will compile the application and create a. cd $PS3DEV/ps3toolchain/build/psl1ght/samples/video/videoTest Samples are included in PSL1GHT samples directory: I suggest to start with VideoTest. libraries.shĪnd it will download libraries, patch them, compile, then install. We need to checkout another git, containing libs and patches for make them (almost) functional on a PS3 dev environment: Update: This step is no longer needed, as ps3toolchain install external libraries too. ![]() That’s all! □ Compiling external libraries (libpng, zlib…) Git clone git:///HACKERCHANNEL/PSL1GHT.gitĪdd these lines at the end of ~/.bashrc for setting needed system variables:īuild and install it: cd $PS3DEV/PSL1GHT/psl1ght Now clone the psl1ght git repository: cd $PS3DEV Update: This step is no longer needed, as ps3toolchain install psl1ght also. buildit.sh all Installing the PSL1GHT SDK ![]() Git clone git:///HACKERCHANNEL/ps3chain.gitĮxecute the automated script frorm the ps3chain directory just cloned: cd ps3chain Have a loooooong break, then if you don’t see any error you can say to all your friends that the toolchain is installed □ Installing the ps3chain toolchain (alternative to ps3toolchain, not supported right now) Git clone git:///ooPo/ps3toolchain.gitĮxecute the automated script frorm the ps3toolchain directory just cloned: cd ps3toolchain Let’s clone ps3chain git repository: cd $PS3DEV bashrcįinish □ Installing the ps3toolchain toolchain I’ve set my PS3 dev directory to ~/dev/ps3 mkdir -p ~/dev/ps3Īdd these lines at the end of ~/.bashrc for setting needed system variables export PS3DEV=$HOME/dev/ps3Įxport PATH=$PATH:$PS3DEV/bin:$PS3DEV/host/ppu/bin:$PS3DEV/host/spu/bin:$PSL1GHT/host/bin Python zlib1g-dev pkg-config libtool python-dev Libncurses5-dev texinfo build-essential libgmp3-dev Git libppl0.10-dev libcloog-ppl-dev libelf-dev Let’s start from software needed to build the toolchain: sudo apt-get install autoconf automake bison flex gcc make wget This guide is written for user with Ubuntu 10.10 32bit, but also other Linux distribution are supported, I think. Updating git daily, reporting bugs and contributing is appreciated □įirst of all we need to set our PS3 dev directory and some system variables, as well as all software needed to build our toolchain. The latter one is very young (project started 29-oct-10) and continously mantained, so the are chances that something may not work as you would expect. For doing this we need a toolchain and a SDK: I’ll use ps3chain ps3toolchain and PSL1GHT. So we are finally talking about the possibility to run our own unsigned code, using any of the available dongles (you can even build one yourself).īefore actually start writing our application it is necessary to build our development envirement. With the breaking out of PSJailbreak this summer, the homebrew sceene didn’t wait so long to appear on Playstation3. This the first of a series of articles I’ll write with the intent of build Scogger for PS3. ![]()
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